﻿/****************************************************************************************
*	Mouzetrap - client/server framework	
*
*	$HeadURL: http://mouzetrap.googlecode.com/svn/trunk/Mouzetrap/Localization/ResourceHelper.cs $
*	$Id: ResourceHelper.cs 11 2009-06-11 09:10:25Z tobz@fallenrealms.net $
* 
*	Copyright (c) 2008 Toby Lawrence
* 
*	Permission is hereby granted, free of charge, to any person obtaining a copy
*	of this software and associated documentation files (the "Software"), to deal
*	in the Software without restriction, including without limitation the rights
*	to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
*	copies of the Software, and to permit persons to whom the Software is
*	furnished to do so, subject to the following conditions:
* 
*	The above copyright notice and this permission notice shall be included in
*	all copies or substantial portions of the Software.
* 
*	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
*	IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
*	FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
*	AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
*	LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
*	OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
*	THE SOFTWARE.
* 
****************************************************************************************/

using System.IO;
using System.Reflection;

namespace Mouzetrap.Localization
{
	/// <summary>
	/// Helper class for handling assembly resources
	/// </summary>
	public static class ResourceHelper
	{
		/// <summary>
		/// Gets a <see cref"Stream" /> for embedded resources.
		/// </summary>
		/// <param name="resourceName">the name of the embedded resource</param>
		/// <returns>a <see cref="Stream" /> where the embedded resource can be read from</returns>
		public static Stream GetStream(string resourceName)
		{
			Assembly resourceAsm = Assembly.GetExecutingAssembly();

			return resourceAsm.GetManifestResourceStream(
				string.Format("{0}.{1}", ResourceConstants.RESOURCE_ROOT, resourceName));
		}
	}
}